Path Panel DDoS Protection Management Panel User Guide
Complete REXE Path Panel user guide: Dashboard, My IPs, TR protection status, rule management, attack history, abuse filtered, password change and API access.
Path.net DDoS protection game filters guide: Arma/DayZ, Source Engine, CS:GO, CS2, FiveM, Minecraft, Rust and more — how to apply each filter.
REXE Technology offers game-specific DDoS filters through the Path.net infrastructure. These filters analyze traffic specific to game protocols, allowing legitimate player connections while blocking attack traffic.
Game filters can be selected from the "Filter" field when creating rules in the Path Panel.
| Game | Protocol | Default Port |
|---|---|---|
| Arma 3 Multiplayer Server | UDP | 2302-2306 |
| DayZ Server | UDP | 2302-2306 |
This filter recognizes Arma/DayZ protocol-specific packets, blocking spoofed query packets and UDP flood attacks.
| Game | Protocol | Default Port |
|---|---|---|
| Half-Life 2 | UDP | 27015 |
| Team Fortress 2 | UDP | 27015 |
| Counter-Strike: Source | UDP | 27015 |
| Game | Protocol | Default Port |
|---|---|---|
| Half-Life 1 | UDP | 27015 |
| Counter-Strike 1.6 | UDP | 27015 |
| Ricochet | UDP | 27015 |
| Game | Protocol | Default Port |
|---|---|---|
| Counter-Strike 2 (CS2) | UDP | 27015 |
| Counter-Strike: Global Offensive | UDP | 27015 |
| Left 4 Dead 2 | UDP | 27015 |
| Portal 2 | UDP | 27015 |
Use this filter for CS2 servers. It provides effective protection against Source Engine Query flood attacks.
| Game | Protocol | Default Port |
|---|---|---|
| SA-MP Server Queries | UDP | 7777 |
| GTA V Multiplayer (FiveM) | UDP | 30120 |
FiveM servers require both TCP (30120) and UDP (30120) filter rules. txAdmin panel also needs TCP 40120.
Comprehensive filter for all games using the Source Engine query protocol: CS 1.6, TF2, Garry's Mod, Rust, ARK: Survival Evolved, and all HL1/HL2 based games.
This filter validates A2S_INFO and A2S_PLAYER Source Engine query packets, blocking spoofed queries.
| Game | Protocol | Default Port |
|---|---|---|
| Rust | UDP | 28015 |
| Minecraft Bedrock Edition (Geyser) | UDP | 19132 |
| Game | Protocol | Default Port |
|---|---|---|
| Minecraft Java Edition | TCP | 25565 |
This filter validates Minecraft protocol handshake and login packets, blocking bot attacks and TCP floods.
Not sure which filter to use? Reference this table:
| Game / Platform | Recommended Filter | Protocol | Port |
|---|---|---|---|
| CS2 / CS:GO | L4D2 / CS:GO | UDP | 27015 |
| FiveM | GTA FiveM | UDP+TCP | 30120 |
| Minecraft Java | Minecraft Java Edition | TCP | 25565 |
| Minecraft Bedrock | RakNet | UDP | 19132 |
| Rust | RakNet | UDP | 28015 |
| Garry's Mod | Source Engine Queries | UDP | 27015 |
| ARK: Survival | Source Engine Queries | UDP | 27015 |
| DayZ | Arma / DayZ | UDP | 2302 |
| SA-MP | GTA SA-MP | UDP | 7777 |
Protocol: UDP (or TCP, depending on game)
Destination Port: Game's default port
Filter: Select the appropriate game filter
Comment: Descriptive note like "FiveM game filter"
Make sure to select the correct filter for your game. An incorrect filter may block legitimate player traffic.
Path.net game filters learn the packet structure of each game protocol. For example:
This ensures your players experience no interruption while attackers cannot reach your server.
Game filters only apply to the specified port and protocol combination. Create separate rules for different ports.
For games not in the list, you can use a general TCP or UDP filter. If you need a custom filter, contact our support team to request one for your specific game.
Yes, by creating separate rules for each game port, you can protect multiple game servers on the same IP address.
No, Path.net filters operate at the hardware level and add no measurable latency to game traffic. Your players continue playing without interruption while attack traffic is automatically cleaned.
After creating a rule, it takes 2-5 minutes to reach the propagated status and become fully active across all network points.
Arma/DayZ, Source Engine (CS:GO, CS2, TF2, Garry's Mod), FiveM, SA-MP, Minecraft Java/Bedrock, Rust, and many more.
Select the appropriate filter from the Filter field when creating a rule in the Path Panel.
No, Path.net filters operate at the hardware level and add no measurable latency to game traffic. Your players continue playing without interruption while attack traffic is automatically cleaned.
For games not in the list, you can use a general TCP or UDP filter. If you need a custom filter, contact our support team to request one for your specific game.
Complete REXE Path Panel user guide: Dashboard, My IPs, TR protection status, rule management, attack history, abuse filtered, password change and API access.
Path.net DDoS protection application filters guide: OpenVPN, Wireguard, DTLS, RTP, QUIC, SIP, TCP Symmetric and more — how to choose the right filter.
REXE Technology and Path.net null route policy: With 12 Tbps capacity, your server stays protected regardless of attack size — no null routing ever applied.