How to Set Up a FiveM Server: Step-by-Step Guide
Complete FiveM server setup guide on REXE VDS: installation, txAdmin configuration, port settings, and performance optimization tips for GTA V roleplay servers.
Hytale server requirements, expected setup steps, mod support, server configuration and community tools (still in early access stage).
Hytale is a sandbox RPG developed by Hypixel Studios and acquired by Riot Games. Designed by the team behind Hypixel, Minecraft's largest server network, Hytale aims to offer block-based world creation, adventure mode, mini-games, and comprehensive modding tools. This guide covers preparation steps and the expected setup process for a Hytale server.
Hytale is still in development. The information in this guide is based on current announcements and expectations. Details may change at official release.
Hytale plans to offer players:
| Resource | Estimated Minimum | Estimated Recommended |
|---|---|---|
| CPU | 4 Cores | 6+ Cores |
| RAM | 8 GB | 16+ GB |
| Disk | 20 GB SSD | 40+ GB NVMe |
| OS | Ubuntu 22.04+ | Ubuntu 22.04 LTS |
| Bandwidth | 10 Mbps | 20+ Mbps |
These requirements are estimates and may change when Hytale's official server software is released. Block-based games typically require high RAM and CPU.
You can prepare your REXE VDS for a Hytale server now:
sudo apt update && sudo apt upgrade -y
sudo apt install -y wget curl tar screen htop
sudo adduser hytale --disabled-login --gecos ""
sudo su - hytale
Hytale is expected to be Java-based:
sudo apt install -y openjdk-21-jre-headless
java -version
mkdir -p ~/hytale-server
mkdir -p ~/hytale-server/mods
mkdir -p ~/hytale-server/worlds
mkdir -p ~/hytale-server/backups
mkdir -p ~/hytale-server/logs
Hytale server configuration is expected to follow a structure like:
# Expected hytale-server.yml structure
server:
name: "My REXE Hytale Server"
port: 25565
max-players: 50
gamemode: adventure
difficulty: normal
view-distance: 12
world:
seed: ""
generate-structures: true
network:
compression-threshold: 256
modding:
allow-mods: true
mod-directory: "./mods"
Hytale is expected to use its own configuration format. The example above is an estimate.
| Port | Protocol | Expected Usage |
|---|---|---|
| 25565 | TCP + UDP | Game server (estimated) |
| 25575 | TCP | RCON/Management (estimated) |
| 8080 | TCP | Web panel (estimated) |
sudo ufw allow 25565/tcp comment "Hytale Game TCP"
sudo ufw allow 25565/udp comment "Hytale Game UDP"
sudo ufw allow 25575/tcp comment "Hytale RCON"
One of Hytale's strongest features is comprehensive modding support:
Hytale Model Maker is an official tool that allows players to create 3D models and animations:
Hytale is expected to use a Lua-based scripting system:
-- Expected Hytale mod structure example
local myMod = {}
function myMod.onPlayerJoin(player)
player:sendMessage("Welcome to the server!")
player:giveItem("starter_kit", 1)
end
function myMod.onBlockBreak(event)
if event.block.type == "diamond_ore" then
event.player:addExperience(50)
end
end
return myMod
The Lua scripting API will be detailed with Hytale's official release.
sudo nano /etc/systemd/system/hytale.service
[Unit]
Description=Hytale Dedicated Server
After=network.target
Wants=network-online.target
[Service]
Type=simple
User=hytale
Group=hytale
WorkingDirectory=/home/hytale/hytale-server
ExecStart=/usr/bin/java -Xms4G -Xmx12G -jar hytale-server.jar
Restart=on-failure
RestartSec=15
LimitNOFILE=100000
[Install]
WantedBy=multi-user.target
This systemd service is an estimate. Hytale's official server software may use a different startup method.
nano ~/hytale-server/backup.sh
#!/bin/bash
BACKUP_DIR="/home/hytale/backups"
SERVER_DIR="/home/hytale/hytale-server/worlds"
DATE=$(date +%Y%m%d_%H%M%S)
mkdir -p $BACKUP_DIR
tar -czf $BACKUP_DIR/hytale_$DATE.tar.gz -C $SERVER_DIR .
find $BACKUP_DIR -name "hytale_*.tar.gz" -mtime +14 -delete
echo "$(date): Backup completed - hytale_$DATE.tar.gz"
chmod +x ~/hytale-server/backup.sh
sudo sysctl -w net.core.rmem_max=26214400
sudo sysctl -w net.core.wmem_max=26214400
sudo sysctl -w net.ipv4.tcp_fastopen=3
echo 'net.core.rmem_max=26214400' | sudo tee -a /etc/sysctl.conf
echo 'net.core.wmem_max=26214400' | sudo tee -a /etc/sysctl.conf
sudo sysctl -p
sudo fallocate -l 4G /swapfile
sudo chmod 600 /swapfile
sudo mkswap /swapfile
sudo swapon /swapfile
echo '/swapfile none swap sw 0 0' | sudo tee -a /etc/fstab
The Hytale community is actively developing tools:
REXE VDS high-performance infrastructure will provide an ideal environment for your Hytale server:
Although Hytale is still in development, you can prepare your server now for a quick start on launch day. By setting up the operating system, Java, firewall, and backup infrastructure on REXE VDS, you build a solid foundation for your Hytale server.
Hytale's exact release date has not been announced yet. Hypixel Studios and Riot Games continue the development process. Follow the official website for updates.
Hytale's dedicated server software is expected to be free, but this has not been officially confirmed yet.
An estimated minimum of 8 GB, with 16 GB recommended. Block-based games typically use high memory.
Yes, Hytale plans to offer comprehensive mod support. Custom content can be created with Hytale Model Maker and Lua scripting.
You can set up the OS, Java, firewall, and backup infrastructure now. These preparations ensure a quick start when Hytale launches.
Yes, Hytale aims to differentiate with improved graphics, comprehensive adventure mode, built-in modding tools, and mini-game support.
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