Hytale Server Setup: Dedicated Server Preparation Guide
Hytale server requirements, expected setup steps, mod support, server configuration and community tools (still in early access stage).
Table of Contents
Introduction
Hytale is a sandbox RPG developed by Hypixel Studios and acquired by Riot Games. Designed by the team behind Hypixel, Minecraft's largest server network, Hytale aims to offer block-based world creation, adventure mode, mini-games, and comprehensive modding tools. This guide covers preparation steps and the expected setup process for a Hytale server.
Hytale is still in development. The information in this guide is based on current announcements and expectations. Details may change at official release.
About Hytale
Hytale plans to offer players:
- Adventure Mode: Rich storytelling with single/multiplayer campaign
- Sandbox Mode: Free building and creativity
- Mini-Games: Community-created custom game modes
- Hytale Model Maker: 3D model and animation creation tool
- Comprehensive Modding: Lua-based scripting and custom content support
Expected System Requirements
| Resource | Estimated Minimum | Estimated Recommended |
|---|---|---|
| CPU | 4 Cores | 6+ Cores |
| RAM | 8 GB | 16+ GB |
| Disk | 20 GB SSD | 40+ GB NVMe |
| OS | Ubuntu 22.04+ | Ubuntu 22.04 LTS |
| Bandwidth | 10 Mbps | 20+ Mbps |
These requirements are estimates and may change when Hytale's official server software is released. Block-based games typically require high RAM and CPU.
Server Preparation Steps
You can prepare your REXE VDS for a Hytale server now:
1. Operating System Setup
sudo apt update && sudo apt upgrade -y
sudo apt install -y wget curl tar screen htop
2. Create Server User
sudo adduser hytale --disabled-login --gecos ""
sudo su - hytale
3. Java Installation (Expected Requirement)
Hytale is expected to be Java-based:
sudo apt install -y openjdk-21-jre-headless
java -version
4. Prepare Directory Structure
mkdir -p ~/hytale-server
mkdir -p ~/hytale-server/mods
mkdir -p ~/hytale-server/worlds
mkdir -p ~/hytale-server/backups
mkdir -p ~/hytale-server/logs
Expected Server Configuration
Hytale server configuration is expected to follow a structure like:
# Expected hytale-server.yml structure
server:
name: "My REXE Hytale Server"
port: 25565
max-players: 50
gamemode: adventure
difficulty: normal
view-distance: 12
world:
seed: ""
generate-structures: true
network:
compression-threshold: 256
modding:
allow-mods: true
mod-directory: "./mods"
Hytale is expected to use its own configuration format. The example above is an estimate.
Expected Port Configuration
| Port | Protocol | Expected Usage |
|---|---|---|
| 25565 | TCP + UDP | Game server (estimated) |
| 25575 | TCP | RCON/Management (estimated) |
| 8080 | TCP | Web panel (estimated) |
Firewall Preparation
sudo ufw allow 25565/tcp comment "Hytale Game TCP"
sudo ufw allow 25565/udp comment "Hytale Game UDP"
sudo ufw allow 25575/tcp comment "Hytale RCON"
Mod and Content Support
One of Hytale's strongest features is comprehensive modding support:
Hytale Model Maker
Hytale Model Maker is an official tool that allows players to create 3D models and animations:
- Design custom blocks and objects
- Create character models and animations
- Model custom weapons and tools
Lua Scripting
Hytale is expected to use a Lua-based scripting system:
-- Expected Hytale mod structure example
local myMod = {}
function myMod.onPlayerJoin(player)
player:sendMessage("Welcome to the server!")
player:giveItem("starter_kit", 1)
end
function myMod.onBlockBreak(event)
if event.block.type == "diamond_ore" then
event.player:addExperience(50)
end
end
return myMod
The Lua scripting API will be detailed with Hytale's official release.
Auto-Start Preparation (systemd)
sudo nano /etc/systemd/system/hytale.service
[Unit]
Description=Hytale Dedicated Server
After=network.target
Wants=network-online.target
[Service]
Type=simple
User=hytale
Group=hytale
WorkingDirectory=/home/hytale/hytale-server
ExecStart=/usr/bin/java -Xms4G -Xmx12G -jar hytale-server.jar
Restart=on-failure
RestartSec=15
LimitNOFILE=100000
[Install]
WantedBy=multi-user.target
This systemd service is an estimate. Hytale's official server software may use a different startup method.
Backup Script Preparation
nano ~/hytale-server/backup.sh
#!/bin/bash
BACKUP_DIR="/home/hytale/backups"
SERVER_DIR="/home/hytale/hytale-server/worlds"
DATE=$(date +%Y%m%d_%H%M%S)
mkdir -p $BACKUP_DIR
tar -czf $BACKUP_DIR/hytale_$DATE.tar.gz -C $SERVER_DIR .
find $BACKUP_DIR -name "hytale_*.tar.gz" -mtime +14 -delete
echo "$(date): Backup completed - hytale_$DATE.tar.gz"
chmod +x ~/hytale-server/backup.sh
Performance Optimization Preparation
Kernel Parameters
sudo sysctl -w net.core.rmem_max=26214400
sudo sysctl -w net.core.wmem_max=26214400
sudo sysctl -w net.ipv4.tcp_fastopen=3
echo 'net.core.rmem_max=26214400' | sudo tee -a /etc/sysctl.conf
echo 'net.core.wmem_max=26214400' | sudo tee -a /etc/sysctl.conf
sudo sysctl -p
Swap Space
sudo fallocate -l 4G /swapfile
sudo chmod 600 /swapfile
sudo mkswap /swapfile
sudo swapon /swapfile
echo '/swapfile none swap sw 0 0' | sudo tee -a /etc/fstab
Community Tools
The Hytale community is actively developing tools:
- Hytale Hub: Community portal and mod sharing platform
- Hytale Model Maker: Official 3D modeling tool
- Community Wiki: Game mechanics and modding documentation
- Discord Servers: Developer and community communication channels
REXE VDS for Hytale
REXE VDS high-performance infrastructure will provide an ideal environment for your Hytale server:
- NVMe SSD: Fast world loading and saving
- DDoS Protection: Secure gaming experience with Path.net
- Low Latency: Data center close to Turkey and Europe
- Scalability: Resource scaling based on demand
Conclusion
Although Hytale is still in development, you can prepare your server now for a quick start on launch day. By setting up the operating system, Java, firewall, and backup infrastructure on REXE VDS, you build a solid foundation for your Hytale server.
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